![]() Upon reaching level 2 as a Wizard, you can choose between 13 different Arcane Traditions you can adopt, each shaping your practice of magic through one of the schools.Ībjuration – Wizards who adopt the School of Abjuration will have their magic emphasize banishes, blocks, and protects.ĭetractors have controversial takes on this tradition, stating that it focuses on negative negation rather than positive assertion. Wizard Class Featuresġd6 (or 4) Constitution modifier per Wizard level after level 1ĭaggers, Darts, Slings, Quarterstaffs, Light crossbowsĬhoose two – Arcana, History, Insight, Investigation, Medicine, and Religion This can probably be attributed to their thin-spread numbers and poor way of life, leading to fewer communities forming. Much like their avian brethren, the Aarakocra, Kenku don’t have any subraces. Note: These features can be slightly changed or modified if some variations don’t fit your character. Note: Their legs and arms aren’t covered by feathers, resembling thin human arms and legsĪ small vestigial tail with long feathers Rarely, Kenku have Solid black or purple feathers Skinįeathers cover their skin in colors of Russet-brown, brown, or white (they also have white markings, which Kenku use to tell each other apart) Kenku suffer from their sinister reputation, which isn’t particularly unearned, yet they can prove a valuable asset to those needing a thief or spy. Now, the flightless Kenku travel the world, often ending up as burglars or vagabonds living at the edges of human society. Kenku are haunted by an ancient crime that stole their wings, turning them flightless.
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